Return Matrix3d.Rotation(-view.ViewTwist, view.ViewDirection, view.Target) * Matrix3d.Displacement(view.Target - Point3d.Origin) * Matrix3d.PlaneToWorld(view.ViewDirection)
End Function
Private Function WorldToEye(view As ViewportTableRecord) As Matrix3d
Return Me.EyeToWorld(view).Inverse()
End Function
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CAD.net WorldToEye and EyeToWorld [ 日期:2022-05-10 ] [ 来自: